Collectibles

Collectibles Guide

Last verified: August 27, 2026 · Launch day

Resonance: A Plague Tale Legacy has 275 collectible locations across 14 chapters. Everything you need for 100% completion is here — by chapter, then by type — with the one big missable warning you need to know before you start.

Official screenshot from Resonance: A Plague Tale Legacy

Collectibles are tracked in the Artefacts menu and the Sophia menu as you progress.

Collectible Types at a Glance

TypeCountFound InTrophy
Blades8 (9 with Pre-Order DLC)Heroes' GravesPlunderer / Adaptable
Artefacts (Relics of the Past & Present)37The worldHoarder
Charms30 (incl. 5 Theseus Echoes)Small chestsSuperstitious
Theseus Echoes5Axe ChalicesIn the name of my kin
Resonance Points200 (165 needed)The world, glimmering white lightLike a warrior
Missable Warning — Resonance Points

Resonance Points are missable and do not carry over in Chapter Select. You must find 165 of the 200 in a single playthrough to buy every skill and unlock "Like a warrior". They are only saved when you reach the next checkpoint — if you die, you must collect them again. They can't be farmed by replaying chapters, and reloading an older chapter resets your points to what you had at that time. There are 35 more points than you need, so missing a few is fine — but if you miss 10+ in a single chapter, restart it immediately.

Collectibles by Chapter

ChapterArtefactsCharmsBladesTheseus EchoesNotes
I — Blood Ties10102 locations total
II — Felons2210
III — Those Before Us6400Heaviest artefact chapter
IV — From Hell It Rose3210
V — Desolation It Wrought5511Secret blade via optional pillar puzzle
VI — What Lies Beneath2311
VII — Death It Sowed4511
VIII — Resonance0000No collectibles
IX — Night Has Come3211
X — Parallel Paths4311
XI — Patera3200
XII — Fading Light100Remaining artefacts in the final chapters
XIII — As One100Remaining artefacts in the final chapters
XIV — What Remains0000No collectibles

The last four artefacts (37 − 33 listed through Chapter XI) are found in Chapters XII–XIV. The total comes to 275 collectible locations: every blade, artefact, charm and resonance point counts toward the chapter trackers and the completion trophies.

Blades

There are 8 Blades in the game — the swords Sophia uses in combat. They are found in Heroes' Graves and tracked in the Sophia menu below your skills. Collecting all 8 unlocks "Plunderer"; killing at least one enemy with each unlocks "Adaptable".

  • Chapter I: Rusty Sword (automatic story unlock)
  • Chapter II: 1 blade
  • Chapter IV: 1 blade
  • Chapter V: 1 blade (secret blade in the optional pillar puzzle crypt)
  • Chapter VI: 1 blade
  • Chapter VII: 1 blade
  • Chapter IX: 1 blade
  • Chapter X: 1 blade

The Pre-Order DLC adds a 9th blade, the Hero's Blade, but it is not needed for any trophy. Note: if "Adaptable" doesn't unlock, some players report the Pre-Order Heritage Pack DLC interfering — try a kill with every blade again, and if it still fails, uninstalling the DLC can fix it.

Official screenshot from Resonance: A Plague Tale Legacy

Blades come from Heroes' Graves scattered across the island.

Artefacts

There are 37 Artefacts, split between Relics of the Present (14th-century items — Handled Cross, Serenissima Banner, pages of Dante's Inferno) and Relics of the Past (Minoan-era treasures — Play Onyx, Minoan King, Horned Rhyton). None are missable; everything counts via Chapter Select after the story.

You can track them in the Artefacts menu, where they're listed by name in the order they appear in the game — making it easy to identify exactly which one you're missing. Collecting all 37 unlocks "Hoarder".

Official screenshot from Resonance: A Plague Tale Legacy

Relics of the Present and Relics of the Past — 37 artefacts in total.

Charms

There are 30 Charms, exclusively found in small chests. Each gives a passive buff. They're tracked in the Sophia menu below your skills, and collecting all of them unlocks "Superstitious".

Five of the 30 are special "Pierced Coins" obtained from Axe Chalices instead of chests — these are the Theseus Echoes below, and they unlock "In the name of my kin".

Theseus Echoes

There are 5 Theseus Echoes — specific charms classified as Pierced Coins, obtained by interacting with Axe Chalices (interacting triggers a flashback of Theseus speaking). None are missable. They count toward both the 30 Charms and the "In the name of my kin" trophy.

Echo #1 · Chapter V

Desolation It Wrought

Sub-Chapter 3 (The four symbols): from the 4-pedestal room take the "O with 3 lines" path, cross the bridge, keep left until you climb a ladder. Defeat the enemies and interact with the Axe statue.

Echo #2 · Chapter VI

What Lies Beneath

Sub-Chapter 5 (The Architect): after the cutscene with the petrified person near a cliff, you're in a round room. Go right and drop down — but don't take the right door; go straight through the door at the end and interact with the Axe chalice.

Echo #3 · Chapter VII

Death It Sowed

Sub-Chapter 3 (A stage of skulls): after a puzzle and dropping down a hole, slide under the gate, swing over the 2 grappling hooks, then jump right — to the right of the big locked green gate.

Echo #4 · Chapter IX

Night Has Come

Sub-Chapter 6 (Echoes of the past): exploring Minos' palace, destroy a pedestal to reveal light, squeeze through a gap to a balcony, turn left and crawl through the wall.

Echo #5 · Chapter X

Parallel Paths

Sub-Chapter 3 (Daedalus' workshop): go to the far side of the room, find a glimmering Resonance Point, turn right to a mirror hanging from chains. Jump on it, pull the grappling point to drop a weight, and enter the tomb that opens upstairs.

Resonance Points

There are 200 Resonance Points — the game's skill points. They appear as a glimmering white light in the world (1 point each), with a few awarded automatically from combat encounters. You need only 165 of 200 to buy all skills across the 6 Mastery Branches, so you can safely skip 35 of them (82.5%).

  • Each branch has 3 skills — the first skill alone isn't enough; you need the two sub-skills in each branch too.
  • Buying skills increases the price of all others: the six branches cost 15, 20, 25, 30, 35 and 40 points respectively — 165 total.
  • Your current total is shown in the Artefacts menu, bottom left corner.
  • Resonance Points are missable — see the warning at the top of this page.
Tip

After the story, all other collectibles count via Chapter Select — find a missed artefact or charm in a replay, then quit to the main menu immediately and it registers. This does not work for Resonance Points.

Next Steps